![]() ![]() Later versions offered the ability to run the game on a free-standing RT-11 system as well as an Easter egg: a specific landing site offered a McDonald's restaurant. Sophisticated players could achieve a landing on the mountain while cheaters learned the address of the word of magnetic core memory in which the fuel value was stored. The interface was through a light pen and the output display was a vector graphics system the light pen allowed adjusting the throttle value and the angle of the lunar lander. If the player miscalculates the module's landing, the module will either fly off into space or crash hard against the moon's surface or the mountain over which the lander first passed. The goal was to correctly land a lunar module on the surface of the moon using the game's telemetry data. DEC commissioned the game to be written in 1973 as a demonstration of the capabilities of the GT40 it was seen at many trade shows. Moon Lander or Lunar Lander is an early computer game that runs on the DEC GT40 graphics terminal (typically downloaded from a PDP-10 mainframe computer). ![]() Computer Gaming World described it as one of the first fun programs neophyte programmers start with and continually improve upon as they improve their skills. In all variations of the game, the player must portion a limited amount of fuel to land on the moon without crashing. Moon Lander or Lunar Lander is the name of several video games.
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